INIS
reduction
100%
engines
42%
blenders
42%
levels
39%
data
39%
dynamics
28%
shape
26%
production
26%
occupations
21%
spheres
21%
tools
21%
modeling
21%
correlations
21%
raw materials
21%
space
21%
connections
21%
rocks
21%
proposals
21%
humans
17%
fossils
14%
indicators
14%
resources
10%
drawing
7%
images
7%
synthesis
7%
information
7%
capture
7%
archaeological sites
7%
photography
7%
datasets
7%
resolution
7%
flowsheets
7%
computer codes
7%
applications
7%
motion
7%
exploitation
5%
management
5%
deposits
5%
stockpiles
5%
range
5%
planning
5%
accumulation
5%
size
5%
storage
5%
Arts and Humanities
Knapping
42%
Iberia
42%
Pyrenees
39%
Technical
35%
Photogrammetry
32%
Lithic assemblages
28%
Blade
28%
Core reduction
28%
Gravettian
21%
Replication
21%
Early Upper Palaeolithic
21%
Refitting
21%
burins
21%
3-D modeling
21%
Technical behaviour
21%
Hoard
21%
Magdalenian
21%
Iberian Peninsula
17%
Lithic technology
14%
Fossil
14%
Upper Paleolithic
14%
Cognitive
12%
Virtual
10%
Chronometrics
10%
Temporal
10%
Three-Dimensional
10%
bladelets
7%
Châtelperronian
7%
Aurignacian
7%
Action
7%
Technological analysis
7%
Traits
7%
Contextualization
7%
archaeological sequence
7%
retouch
7%
Archaeological Site
7%
Manufacture
7%
Modality
7%
Tradition
7%
Stone tools
7%
Motion
5%
Drawing
5%
Archeological Science
5%
Limitations
5%
Archeological Record
5%
Heritage
5%
Digital
5%
Application
5%
Imaging
5%
Material Culture
5%
Keyphrases
Blade Knapping
21%
Early Upper Paleolithic
21%
Hoarding Behavior
21%
Knapping
21%
Blender
21%
Gravettian
21%
Châtelperronian
14%
Technocomplexes
14%
Lithic Refitting
14%
Animation Processes
10%
Middle to Upper Paleolithic Transition
7%
Volumetric Reduction
7%
Laminar System
7%
Aurignacian
7%
Bladelets
7%
Chronometric
7%
Archaic Hominins
7%
Physical Connectivity
7%
Lithic Assemblage
7%
Transition Debate
7%
Knapping Method
7%
Cognitive Change
7%
Flakes
7%
Early Aurignacian
7%
Animation Software
7%
Digital Visualization
7%
PhotoScan
7%
Technical Actions
7%
Archaeological Drawing
7%
Metashape
7%
Imaging Utilization
7%
Blender Animation
7%
Recording Tools
7%
Dynamic Visualization
7%
Response Decision
5%
Technical Behaviour
5%
Prismatic Core
5%
Core Reduction
5%
Backed Tools
5%