© Springer-Verlag Berlin Heidelberg 2010. Archaeology is a quintessentially “visual” discipline, because visual perception makes us aware of fundamental properties of objects and allows us to discover how objects were produced and used in the past. The approach I adopt here is to follow current computational theories of visual perception to ameliorate to way archaeology can deal with the analysis and explanation of the most usual visual marks: shape and texture. In any case, I am not interested in the mere mechanical procedure of extracting shape information among visual input, but in explaining why archaeological evidences have the shape they have.
|Title of host publication||Lecture Notes in Earth Sciences|
|Number of pages||63|
|Publication status||Published - 1 Jan 2010|