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Virtual reconstruction of stone tool refittings by using 3D modelling and the Blender Engine: The application of the “ReViBE” protocol to the archaeological record

Javier Sánchez-Martínez*, Katia Calmet, Jorge Martínez Moreno, Xavier Roda Gilabert*

*Corresponding author for this work

Research output: Contribution to journalArticleResearchpeer-review

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Abstract

Visual representation of material culture plays a crucial role in prehistoric archaeology, from academic research to public outreach and communication. Scientific illustration is a valuable tool for visualising lithic artefacts and refittings, where technical attributes must be drawn to enhance our understanding of their significance. However, the representation of lithic refittings, which involve dynamic and sequential transformations of a volume, requires an alternative approach to traditional two-dimensional models such as photography or illustration. Advances in imaging technologies have improved our ability to capture and communicate the multifaceted nature of archaeological artefacts.

Original languageEnglish
Article numbere0309611
JournalPloS one
Volume19
Issue number8
Publication statusPublished - 1 Aug 2024

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities

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