TY - JOUR
T1 - Video gamers of League of Legends: The role of passion in abusive use and in performance
T2 - El papel de la pasión en el uso abusivo y en el rendimiento
AU - Bertran, Enric
AU - Chamarro, Andrés
PY - 2016
Y1 - 2016
N2 - There is growing concern about the addictive potential of Massively Multiplayer Online Role Playing Games (MMORPG). The Multiplayer Online Battle Arena (MOBA) is a new genre, poorly studied but very popular, in which performance holds priority over immersion. The aim of the current study was to explore the influence of passion both on abuse and performance, using the dualistic model of passion. A total of 369 participants completed an online questionnaire that included problematic use and the Passion Scale. From players’ nicknames, performance statistics were obtained. The results show that harmonious passion is a protector from negative consequences. On the other hand, obsessive passion predicts negative consequences and use of videogames for evasion. Obsessive passion also predicts better performance. These results suggest that distinguishing the two kinds of passion is important because they influence vulnerability to developing maladaptive behaviors and also players’ performance.
AB - There is growing concern about the addictive potential of Massively Multiplayer Online Role Playing Games (MMORPG). The Multiplayer Online Battle Arena (MOBA) is a new genre, poorly studied but very popular, in which performance holds priority over immersion. The aim of the current study was to explore the influence of passion both on abuse and performance, using the dualistic model of passion. A total of 369 participants completed an online questionnaire that included problematic use and the Passion Scale. From players’ nicknames, performance statistics were obtained. The results show that harmonious passion is a protector from negative consequences. On the other hand, obsessive passion predicts negative consequences and use of videogames for evasion. Obsessive passion also predicts better performance. These results suggest that distinguishing the two kinds of passion is important because they influence vulnerability to developing maladaptive behaviors and also players’ performance.
KW - Internet gaming disorder
KW - League of legends
KW - Multiplayer online battle arena
KW - Passion
KW - Performance 2016
UR - http://www.scopus.com/inward/record.url?scp=84959498572&partnerID=8YFLogxK
U2 - https://doi.org/10.20882/adicciones.787
DO - https://doi.org/10.20882/adicciones.787
M3 - Article
C2 - 26990387
SN - 0214-4840
VL - 28
SP - 28
EP - 34
JO - Adicciones
JF - Adicciones
IS - 1
ER -