GPU-Accelerated real-Time stixel computation

Daniel Hernandez-Juarez, Antonio Espinosa, Juan C. Moure, David Vázquez, Antonio M. López

Research output: Other contribution

10 Citations (Scopus)

Abstract

The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multistixel estimation pipeline on an embedded, energy-efficient, GPU-Accelerated device. This work presents a full GPUaccelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-Time) on the Tegra X1 for disparity images of 1024×440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card.

Original languageAmerican English
PublisherInstitute of Electrical and Electronics Engineers Inc.
Number of pages9
ISBN (Electronic)9781509048229
DOIs
Publication statusPublished - 11 May 2017

Publication series

NameProceedings - 2017 IEEE Winter Conference on Applications of Computer Vision, WACV 2017

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