Gamification and profile players in the classrooms of higher education: the case of the engineering school from the Universitat Autònoma de Barcelona

S. Miguel, M. Fuentes

Research output: Chapter in BookChapterResearch

Original languageEnglish
Title of host publicationConference proceedings 12th International Technology, Education and Development Conference
Place of PublicationValéncia (ES)
Pages8728-8735
Number of pages7
Edition1
Publication statusPublished - 1 Jan 2018

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