Fish schools: PDES simulation and real time 3D animation

Remo Suppi, Daniel Fernández, Emilio Luque

    Research output: Contribution to journalArticleResearchpeer-review

    4 Citations (Scopus)

    Abstract

    The present work outlines the results of the Parallel Discrete Event Simulation (PDES) and advanced animation techniques for solving an individual based model: Fish Schools. On the one hand, this type of model cannot be solved through analytical methods, thus simulation techniques are necessary. Due to the high computing capacity necessary for solving middle-high size problems, distributed simulation is the most adequate technique. On the other hand, high quality animation from high volume data can only be developed using advanced animation techniques. In the present paper, we present a software infrastructure for high quality animation from PDES simulation data as a useful and low cost tool for the study and analysis of biologically inspired models. © Springer-Verlag Berlin Heidelberg 2004.
    Original languageEnglish
    Pages (from-to)505-512
    JournalLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume3019
    Publication statusPublished - 1 Dec 2004

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    Suppi, R., Fernández, D., & Luque, E. (2004). Fish schools: PDES simulation and real time 3D animation. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3019, 505-512.