TY - JOUR
T1 - Exhibition and preservation of non-fiction interactive and transmedia forms of expression
AU - Gifreu-Castells, A.
PY - 2018/4/3
Y1 - 2018/4/3
N2 - The constant updating and unstoppable advance of technologies, mixing of platforms, programs and codes and the new trends in funding, among other factors, have led us to a present-future full of interactive, collaborative, participatory and co-creative digital artefacts and works. Games, experimental projects, short films and interactive video clips, in relation to fictional and non-fictional narrative, like documentary and journalism mainly, generate a complex body of works that depend on a series of compatibilities between technologies and languages to work properly and keep up with the times. The main purpose of this article is to analyse how the expression forms of interactive nonfiction narrative can be exhibited and preserved, looking at four main genres: documentary, journalism, museums and education.
AB - The constant updating and unstoppable advance of technologies, mixing of platforms, programs and codes and the new trends in funding, among other factors, have led us to a present-future full of interactive, collaborative, participatory and co-creative digital artefacts and works. Games, experimental projects, short films and interactive video clips, in relation to fictional and non-fictional narrative, like documentary and journalism mainly, generate a complex body of works that depend on a series of compatibilities between technologies and languages to work properly and keep up with the times. The main purpose of this article is to analyse how the expression forms of interactive nonfiction narrative can be exhibited and preserved, looking at four main genres: documentary, journalism, museums and education.
UR - https://www.scopus.com/pages/publications/85064228821
U2 - 10.1108/CC-08-2017-0037
DO - 10.1108/CC-08-2017-0037
M3 - Article
SN - 0160-4953
VL - 37
SP - 85
EP - 92
JO - Collection and Curation
JF - Collection and Curation
IS - 2
ER -