Resum
This implementation is based on fastHOG [1] and groundHOG [2]. Our real-time object detection system will be released in next version associated with the Coarse-to-fine [3]. An example with matlab interface will also give. Currently, for a 640x480 image takes only 50 ms in average and the real-time object detection can achieve 10 FPS in GTX560 and 2.6GHZ 4-core CPU.
Títol traduït de la contribució | CUHOG: A HOG implementation in C# on CUDA, which is compatible with Pedro Felzenszwalb's 31-dim HOG seamlessly.: CUDA. C# |
---|---|
Idioma original | No s'ha definit/desconegut |
Estat de la publicació | Publicada - 30 de set. 2013 |