A gamification experience to improve engineering students' performance through motivation

Jordi Pons, Sergi Robles, Adrián Sánchez-Carmona

Producció científica: Contribució a revistaArticleRecercaAvaluat per experts

14 Cites (Scopus)

Resum

The students' lack of motivation is a usual problem. The students value more the obtention of the degree than the developing of competences and skills. In order to fight this, we developed a gamification's experience based on merits and leaderboards. The merits are linked to the attainment of skills and competences that students usually do not appreciate. During the year 2016, we are carrying out a pilot involving 950 students at the Graduate of Engineering in Computer Science at the Autonomous University of Barcelona (UAB).
Idioma originalAnglès
Pàgines (de-a)150-161
RevistaJournal of Technology and Science Education
Volum7
Número2
DOIs
Estat de la publicacióPublicada - 1 de gen. 2017

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